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GAW II

+10
Jon
Willem
Kurt
ForthWall
Sauberbmw
Carl
YingBlanc
kj34
Scotch Moen
Jack
14 posters

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101GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 7:33 pm

Kurt

Kurt
Admin (Shayden)
Admin (Shayden)

Hooker Strikes are sent and completely stop the invasion. All soldiers who make it out alive are no longer able to reproduce.

102GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 7:36 pm

Willem

Willem
Member (Bruellen)
Member (Bruellen)

The Second wave prepare to land in Acadia. With Anti-hooker protection.
The 1st World Response army is sent to Shayden.

103GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 7:38 pm

Kurt

Kurt
Admin (Shayden)
Admin (Shayden)

Shayden allows troops to get into the capital of Shayden. It then nukes itself 48,435,906,458,796,405,864,950,683,490,458,936,549 times.

104GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 7:42 pm

Willem

Willem
Member (Bruellen)
Member (Bruellen)

Brullen takes over Shayden Wastelands Razz

105GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 7:53 pm

Kurt

Kurt
Admin (Shayden)
Admin (Shayden)

Shayden Wasteland now inhabited by Brullen Soldiers, and 317 million hooker zombies. Who infect by biting/secks/shooting period blood at you.

106GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 7:56 pm

Carl

Carl

Okaiken will remain neutral at the time period because of Government Restructuring. The Emperor will repeat that Article 9 will remain in place.

LOL Kurt Razz

http://oktimes.canadian-forum.com

107GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 8:03 pm

Willem

Willem
Member (Bruellen)
Member (Bruellen)

We repel the hooker zombies and take over all of Shayden.

108GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 9:22 pm

Kurt

Kurt
Admin (Shayden)
Admin (Shayden)

Then all of the Brullen Soldiers in Shayden died due to radiation.

Lol I am terrible, this will teach you guys a lesson to try to pull me into fake RPs Razz

109GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 9:27 pm

Willem

Willem
Member (Bruellen)
Member (Bruellen)

Brullen forces advance in Acadia.

110GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 9:42 pm

Jack

Jack
Member (Acadia & Valessia)
Member (Acadia & Valessia)

Lol guys. As I am the founder of this thread I do reserve the right to remove godmodding. And anything for "the sake of the lulz purposes" is allowed of course. But what is quoted below is to be ignored as there is god modding.

The SBR is angered at the acts of war against it. First it sends 23rd Army Corps and the 19th Special Ops Corps to the Marqualis bases in Althena and crushes all resistance. Secondly it sends the 100th, 57th, 894th, 24th, 34th, 353rd and the 1000th Army Corps to Trentannia and takes the capital, however there is still fighting in Trentannia they havemost certainly been defeated.
The Forces in Kaskaskia and Folland now move into Marqualis and begin taking over important positions. The Navy will send HMBS For Freedom to Grand and Belluterra to make sure the Grandians can remain in control.

and Now for the finale
The remaining SBR forces travel to Acadia and perform the largest seaborne invasion in Adonian history. Aswell as the largest air attack in Euphemia. Acadian forces quickly start to crumble and Brullen moves into the heart of Acadia!
Please do not god mod. Will, save your epic invasions for the first GAW, thank you.

Anyway, it isn't logical for you to be in this war, but I will allow it. Smile Just please limit your involvement to keep it realistic.

111GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 10:00 pm

Jack

Jack
Member (Acadia & Valessia)
Member (Acadia & Valessia)

The last valid post is quoted below:
ArrowHead wrote:Okaiken will remain neutral at the time period because of Government Restructuring. The Emperor will repeat that Article 9 will remain in place.

Please continue as usual. Hooker strikes are perfectly acceptable to bring humor to a sad, dark thread.

112GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 10:02 pm

Kurt

Kurt
Admin (Shayden)
Admin (Shayden)

Matinenda has decided to change its name to "The Fire Nation". And is now attacking random nations so people have stories containing: "then everything changed when the Fire Nation attacked". Why? For the luls of course! .u.

113GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 10:17 pm

Jack

Jack
Member (Acadia & Valessia)
Member (Acadia & Valessia)

Then you must be attacking Okaiken. Devil

114GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 10:19 pm

Carl

Carl

FAIL WILL DUN DUN DUUUUUUUN Razz

LOL Kurt: a sample of that: "Okaiken has Article 9, but it all changed when then the Fire Nation Attacked."

Okaiken will start accepting refugees from Euphemia at 12:00PM JST. Any people wanting to leave the conflict zones are asked to go to the Okaiken Embassies in the War-Involved nations to get their Refugee Application form IMM-2312.

http://oktimes.canadian-forum.com

115GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 10:43 pm

ForthWall

ForthWall
Member (Kuyrut)
Member (Kuyrut)

The Kuyrutian Government will be providing transportation for refugees to Okaiken.

Citizens of Kuyrut are advised to maintain order and carry on with their day.

116GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 11:02 pm

Carl

Carl

FAIL WILL wrote:The SBR is angered at the acts of war against it. First it sends 23rd Army Corps and the 19th Special Ops Corps to the Marqualis bases in Althena and crushes all resistance. Secondly it sends the 100th, 57th, 894th, 24th, 34th, 353rd and the 1000th Army Corps to Trentannia and takes the capital, however there is still fighting in Trentannia they havemost certainly been defeated.
The Forces in Kaskaskia and Folland now move into Marqualis and begin taking over important positions. The Navy will send HMBS For Freedom to Grand and Belluterra to make sure the Grandians can remain in control.

and Now for the finale
The remaining SBR forces travel to Acadia and perform the largest seaborne invasion in Adonian history. Aswell as the largest air attack in Euphemia. Acadian forces quickly start to crumble and Brullen moves into the heart of Acadia!

FAILPAGANDA Razz

Fail because it is
Paganda because you're trying to make it more beautiful! Neutral

Okaiken thanks Kuyrut for its cooperation.

http://oktimes.canadian-forum.com

117GAW II - Page 5 Empty Re: GAW II Wed Jan 16, 2013 11:36 pm

ForthWall

ForthWall
Member (Kuyrut)
Member (Kuyrut)

The Kuyrutian Government has put restrictions on Aircraft in Kuyrut, military aircraft from any aggressive nation will be not be permitted above Kuyrutian soil, while commercial aircraft may not pass the Zone of Exclusion, which is 100 miles from any Eastern Kuyrutian border.

118GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 12:57 am

Scotch Moen

Scotch Moen
Member (Folland)
Member (Folland)

Is there even enough soldiers to create a 1000th Corps? Razz Also yeah that post was very much godmodding, and a quick way to end the thread.

http://www.dehyan.deviantart.com

119GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 12:59 am

Willem

Willem
Member (Bruellen)
Member (Bruellen)

Neutral Fine I won't play then

120GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 1:10 am

Carl

Carl

Okaiken, with the cooperation of Kuyrut, will be closing all water passageways in the Southern Cilician. Ships that try to access these waters will be sunk without any given warning. This is to make nations attentive of both Nations' Rights.

http://oktimes.canadian-forum.com

121GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 1:12 am

Willem

Willem
Member (Bruellen)
Member (Bruellen)

Ok then lets roll back to before I came in and smashed you all up in three seconds.

The SBR sends detactments to Folland and Kaskaskia to ensure their security against Acadia. An Air group will be based in Kuyrut to defend the skies.

122GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 8:36 am

Daniel

Daniel

Belluterra:
The National Socialist Republic of Belluterra has sent out a petition for aid in defending itself against the Royal Kingdom of Grand. Its capital is currently under siege from both land and sea.

Grand:
The Royal Kingdom of Grand reports that an assassination attempt has just taken place upon the life of His Royal Highness Charles I, followed by a chemical attack on the Great Western Palace which killed all members of the Royal Family present at the time (pretty much everyone, except for Prince Luke, Charles' brother). The King has been moved to a secret bunker following the attack.

An arrest warrant has been put out for Prince Luke, who has declared himself King of Grand in direct opposition to the true King's orders. Any Grandians who support Luke will be arrested, or shot if arrest is not a feasible option.



It would be neat if we had a timeline of this alternate-universe war or something in the first post. Razz

123GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 12:31 pm

Sauberbmw

Sauberbmw

Holy hooker strikes batman!

Marqualis warns Kuyrut that harbouring any nation involved in the war will be seen as an act of war and urges them to reconsider hosting Brullen aircraft. Marqualis continues pounding Folland and Kaskaskia with artillery strikes as soldiers start landing and pushing inland towards that capital. The Navy has blocked off access on the Western side of Folland and Kaskaskia and warns any ship heading towards the nations will be sunk. Marqualis will help Belluterra by launching ICBM's at Grand at locations choosen by Belluterra. After tough fighting in Brullen, the forces were able to withstand the attempts to recapture its town and push back the forces. They are in desperate need of reinforcements which are heading towards Brullen.

124GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 12:35 pm

Daniel

Daniel

(Are the ICBMs nuclear? How many are they?

The answer will allow me to respond in the appropriate manner. For example, I can't say 100 cities were destroyed by the attack if only three missiles were launched. Razz)

125GAW II - Page 5 Empty Re: GAW II Thu Jan 17, 2013 12:38 pm

Sauberbmw

Sauberbmw

aha The ICBM's can be your choice, Nuclear, biological, toxic, regualr, High yeild(non-nuclear) etc and the Missile count lets say 20 Razz just request if you need more Razz

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