The United Sovereign Nations
Would you like to react to this message? Create an account in a few clicks or log in to continue.
The United Sovereign Nations


You are not connected. Please login or register

Akemoor Anarchist Republic

+7
Carl
Chip
alerules22
Will
Kurt
Daniel
bigro
11 posters

Go to page : 1, 2, 3  Next

Accept Akemoor as an Ambassadorial Member?

Akemoor Anarchist Republic Pollle10100%Akemoor Anarchist Republic Pollri10 100% [ 14 ]
Akemoor Anarchist Republic Pollle100%Akemoor Anarchist Republic Pollri10 0% [ 0 ]
Akemoor Anarchist Republic Pollle100%Akemoor Anarchist Republic Pollri10 0% [ 0 ]
Total Votes : 14

Poll closed

Go down  Message [Page 1 of 3]

1Akemoor Anarchist Republic Empty Akemoor Anarchist Republic Tue Dec 27, 2011 9:05 am

bigro

bigro

Flag: Akemoor Anarchist Republic FUNTASTIC

Coat of Arms: No universally agreed upon coat of arms. (it's a law, it must be agreed upon) Most official documents and other things that involve a coat of arms just use the distinctive feather of the screaming dunderbird as the symbol.
Akemoor Anarchist Republic Feathershield
(may change that later)

Location: Akemoor Anarchist Republic Akemoorposition
I wouldn't worry about the size, it's mostly desert...

History: You ready? (long history that goes WAAAAAY back)

In the beginning, Akemoor (not called that at the time) was a scattered Tribal peoples that were..well...unknown to the world at all. They encompassed most of Itzamna and some of Euphemia. Then, during a great political incident involving the beheading of over 7000 virgins, the southern Euphemia tribes were...not welcome anymore. Not at all. They did eventually disperse and shrink down to nothing without the trade and the spiritual support from the much larger tribes in the north.
The tribes in the north for some time shrank away from the South leaving the adjoining area between the two landmasses completely empty if only for a few nuts and loners. This trend continued for over 1000 years until eventually they receded to around the northern tip of modern day Ruteria. From here, they stayed virtually put.

Right up until that great battle. The peoples of the southern Rainforest's had the great idea to settle down in one place and grow their own food nearer to them instead of permanently traveling the land for it, which at the time was a radical and completely backwards notion. It was not met with open arms. (well, it was technically...arms as in weapons) The even further north tribes in modern day Akemoor and Modern day Poladrian Imperium were not pleased with this so they sent an army of all the men they could muster and went to face this menace head on. Let it be known they won. They did however lose three quarters of their men against the slightly more advanced Southerners. It was from this that the northern tribes vowed to never be like them, to never settle down, to never leave the responsibility in one persons hands...this MAJOR culture hit lasted throughout the many thousands of years they peacefully co-existed with nature.

Up until Eastern peoples from Athena came along.

The Polandrian tribes were first to go, victim to rapidly spreading disease. Heck, not many people saw them the disease took hold so fast. Then? the western Tribes that had been Easernised (Athena is East right? thus Easternised instead of Westernised) and victim to the disease. The only ones to retain the culture were the central Tribes that...didn't enjoy explorers to say the least. It was not until in the past hundred years or so that the fledgeling country was actually a country at all, they quickly took the lands they thought as their own....then gave back most of it as the guys with the guns are always right...right? Anyway, they had their own land and by some stroke of wonder had agreed upon a flag. During this time, the culture began to change. It changed from "Never be them" to something more civilized and mature, it was more just the basic principles that held them together now, the "not letting one singular person or body in charge, it's the whole country that decides" and "Travel the lands to become more spiritually enlightened" but did away with things like "Don't settle" and "Don't trust outsiders" although discrimination is rampant in the country even today.

In 1967, a 'government' (corporation more like it) was formed. Except...it didn't garner money from taxes like most others, no. It gained money by owning most business in the growing capital City. They are in charge of the following.
- Providing a better quality of life for everyone, no exceptions. (this is education, emergency services and healthcare...as well as minor public traffic and minor utility works)
- Representing the peoples as a whole and fair committee. (this, the hard part of the job, is to represent the country as everyone. It means they have to know the opinion of the whole country and all the small areas compared to larger ones and so on, not easy and the results of not representing a certain area? well expect some protest)
- To fairly and justly distribute wealth to those in need. (Centerlink for all you Aussies out there, Money for bums for you not Aussies)
- To not interfere with justice (they make no laws, they don't have a court system)

Demographics:
Population: 13'000'000 give or take a couple thousand
Major cities population: - Manangari(capital): 1'640'000 - Hermogryh (Her-moi-je-ree): 460'000 - Darnelle: 2'760'000 - Maj: 200'000
Labguages: Various. Most people speak Angaki (Larpinta for those in the know, Aboriginie for those not)
Long form: Akemoor Anarchist Republic
Basic form: Akemoor
Short form: hell Akemoor
Government type: No official (anarchistic, with a hint of democracy)
Capital: Manangari (Ma-nang-gar-ee)
Administrative divisions: 5 States, 90 sub states, 3 territories.
Dependant areas: None


Economy:
GDP: 98.78 billion
GDP per capita:$7598.46
GDP - composition by sector:
agriculture: 50.8%
industry: 26.9%
services: 23.3%

Unemployment rate:
25.3%
Population below poverty line:
38.4%
Population Obscenely rich: (billions and beyond)
2%

Pictures:
Akemoor Anarchist Republic NewardsCove-Jul14011323864116 Nearer the sea on the south coast
Akemoor Anarchist Republic Dumantra-Jan5031324731180 not too far off of Darnelle.
Akemoor Anarchist Republic NekaraRidge-Aug3001324730890 A scene from the great sandy dunes near Darnelle, in here we see a small patch of fertile soil. Water isn't the problem here, it's finding soil that is.
Akemoor Anarchist Republic Mininip A small port in the city of Maj
Akemoor Anarchist Republic Hage-Dec1381322916313 A less dense area in Hermogryh
Akemoor Anarchist Republic Alistaircity The CBD of Hermogryh


and...ahh...stuck for pictures here...umm...
Akemoor Anarchist Republic Duncan-Jan28051319805261 Some random beach on the north coast?

Tell me If I've missed something Razz (also...Australian Outback as a climate...that's quite vague, thus I'm taking advantage of it and including the Kimberly, Arnhemlands, North Queensland, southwest WA excluding Perth, Eyre and Yorke peninsula's, Possibly inner Tasmania, Nullarbore, Muarray Riverlands and lastly but not leastly by any means, the rest of it that you probably presumed to be there...y'know, alice and the desert stuff. [these are all considered outback])

2Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 9:17 am

Daniel

Daniel

LOL at the history lol!

I think it's a great application Very Happy (Although since Belgovia isn't an NPC, but is still a member [Just one that's taking some time off], you might consider not taking part of its territory Wink )

I will vote YES when the time comes, especially if that thing with Belgovia can be fixed cheers

3Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 9:20 am

bigro

bigro

eh? bolgovia isn't NPC? uhh...didn't know that....Imma go fix

EDIT: hows this Akemoor Anarchist Republic Newone
still take a little, just not nearly as much. It's an area...that I feel I could do a lot with.

EDIT OF THE EDIT: uhh...just bump Ascunilia up to the white area I had it in before...and put Akemoor on mine Razz I forgot to....

4Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 9:55 am

Daniel

Daniel

The new map looks a lot better imo Very Happy YES, YES, YES from me!!!

5Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 11:36 am

Kurt

Kurt
Admin (Shayden)
Admin (Shayden)

I'm not sure what Pat will have to say about it. Nor am I real sure about how an Anarchist nation as big as that could keep itself together without disputes.

6Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 11:46 am

Will

Will
Member (GSK)

I find your short name funny Razz

7Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 1:06 pm

alerules22

alerules22
Member (Oxacmela & Balisca)
Member (Oxacmela & Balisca)

I do think on changing the Government also, it couldn't maintain United, but other it looks very good.

http://www.usnw.net

8Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 1:08 pm

Chip

Chip
Webmaster

I think with the new map, it looks much better. However, you forgot to press G D:, but that's only in one picture, I noticed.

It looks nice, and I will vote yes, however I would suggest getting a larger flag and a more Crestish Coat of Arms for your name tag and such, it'll just make it easier on you.

Edit: We have a small issue with the map, however. You took part of Belgovia, which technically belongs to Polandria, if he's okay with you taking that, it's fine, but otherwise you can't have it...



Last edited by Chip on Tue Dec 27, 2011 1:30 pm; edited 1 time in total

http://www.usnw.net

9Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 1:23 pm

Guest


Guest

Yes, I think the new map is more reasonable Smile

10Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 1:50 pm

Guest


Guest

Sorry, I don't think the map will work. That part isn't actually part of Polandria, but Belgovia, who is an on-leave member. She did say here that she would be coming back. Since she can't comment on this application since she is gone, I think you're going to have to move away from it. Plus Ascunilia has a lot of roleplay with Polandria. Maybe taking where Guyesia is would work? I'm having trouble finding the climate map at the moment.

I like your idea of taking on Australian Outback as a climate. One of our observers, Will, runs a country called Meridiana. I'd recommend checking out what he did with his residential and downtowns, because he did a nice job with it. You're probably going to want more custom houses once you apply for full membership Smile

And yes, you might want to change your Coat of Arms because your nametag won't look as nice Razz I can change your nametag at any time if you want to worry about that later.

I'm going to vote for whatever 1Pat does because I want to see what he thinks of your location. Thanks for applying and I can't wait to work with you Smile

11Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 1:53 pm

Carl

Carl

did you see the new map K50? Razz

EDIT: Oops, it still overlaps Belgovia, but he says he's going to fix it Razz

http://oktimes.canadian-forum.com

12Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 2:36 pm

Will

Will
Member (GSK)

actually, your wrong K50, it's MeridianIA Razz

But if you want any help, I do have an australia based CJ and have done some outback stuff (after all, I have an outback steakhouse in nearly every town Razz jk)

13Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 2:38 pm

Chip

Chip
Webmaster

If he removes the part from Bogolvia, it should be fine, because there will still be a section of Ascunilia left... it's not like taking that part will affect Role-Play at all.

http://www.usnw.net

14Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 3:13 pm

Guest


Guest

Chip wrote:If he removes the part from Bogolvia, it should be fine, because there will still be a section of Ascunilia left... it's not like taking that part will affect Role-Play at all.
Uh, he ate the capital of Belgovia Razz

15Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 3:14 pm

Chip

Chip
Webmaster

I said if he removes the part from Belgovia it will be okay...

http://www.usnw.net

16Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 3:20 pm

Guest


Guest

Chip wrote:I said if he removes the part from Belgovia it will be okay...
K50 moment, sorry Razz

17Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 8:03 pm

Jon

Jon
First Minister (Kaskaskia & Insulo)
First Minister (Kaskaskia & Insulo)

I'd like to know more about the specific form of anarchy your country will be governed by. It sounds like you are hinting at a sort of anarcho-syndicalist situation where society is a ran by bottom controlled democratic organizations such as labor groups with no overarching government. To me that is the only sustainable form of anarchy, and it is essentially pure socialism with no overarching government.

18Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 9:26 pm

bigro

bigro

Hmm...Ah well, I can make do.

Hows this?
Akemoor Anarchist Republic Newernewone
(note how Bolgovia is completely intact, Ascunillia still exists and now I border Loftindor...for awesome opportunities.)
As for the feather....I like the feather D: It's a good feather.

Oh, and it's not quite Aussie themed....it's more "mish mash of everything in an Australian Climate"...now to go and find appropriate slums....
the tin shack kind.

19Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 9:50 pm

Carl

Carl

Neutral Belgovia is still not intact (Note: Pazala is Part of Belgovia)

http://oktimes.canadian-forum.com

20Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 9:52 pm

bigro

bigro

D: how am I meant to know that? *grumblemumble*

I'll fix it AGAIN

(note, it may be a good idea if one was to put the on leave areas on the official political map but just shaded out a little...so dweebs like me don't go stomping on people who are away)

EDIT: Akemoor Anarchist Republic Newernewone-1
there. Now am I not tromping in away people's stuff? hmm?

21Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 10:23 pm

Carl

Carl

Yay! Fixed Very Happy

http://oktimes.canadian-forum.com

22Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 10:27 pm

Chip

Chip
Webmaster

don't worry about it, I didn't even know that... Razz

http://www.usnw.net

23Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 11:11 pm

Guest


Guest

Hello Bigro!
Welcome to USNW

Thanks all for looking out for my nation! ahaha I really appreciate it, especially Chip and K50 i appreciate it

As tot he maps, I cant say anything to the fact of Belgovia because I am watching it for jillb hoping she's back soon, as for Ascunilia, I think role playing with a real nation over a fake one is better ANY day.

Id like to also thank all of you for respecting my story line, yalll are great! But Bigro take all of Ascunilia lol , I prefer playing with a real person so it'll be fun!

What about this ?
Akemoor Anarchist Republic Newern10

And chip could my map please get updated officially now so I don't have this continually happening ? Crying

24Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 11:22 pm

Chip

Chip
Webmaster

Umm. I'll need to speak with you privately about that. However, I think if he takes all of Ascunilia then he should just take the portion west of that lake. I already am not sure about the anarchist gov't much less a large country being governed by one.

http://www.usnw.net

25Akemoor Anarchist Republic Empty Re: Akemoor Anarchist Republic Tue Dec 27, 2011 11:25 pm

Guest


Guest

Yeah the anarchist gov is a little scary for the idea of well being for all neighbours lol

and okay then msg me chip

Sponsored content



Back to top  Message [Page 1 of 3]

Go to page : 1, 2, 3  Next

Permissions in this forum:
You cannot reply to topics in this forum