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Adonia Lights Registry

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26 Re: Adonia Lights Registry on Mon Feb 13, 2012 9:21 pm

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Well now I have to use my new map so... Neutral

27 Re: Adonia Lights Registry on Tue Feb 14, 2012 3:25 am

Just thought this might be of some help: [link]

It's a map of Posillipo's major cities Wink

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28 Re: Adonia Lights Registry on Tue Feb 14, 2012 1:29 pm

yes I know it's a JPEG, gonna make a PNG of it some time.

USNW Username: YingBlanc
Nation: Grand Aescail
Population: ~ 70,000,000
Map that has your cities in it:

(Red Square is Capital, Red Circles are Major Towns, White Circles are Minor Towns)
Energy Usage: Heavy in the Capital and Major towns to the North, Medium in Major Towns else where, Small in Minor Towns.
Density: Heavy in the capital and along the coast, becoming less nearer the south taking account of Major and Minor Towns.

Is this an ok application?

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29 Re: Adonia Lights Registry on Tue Feb 14, 2012 2:06 pm

Well doesn't really matter if it's JPEG or PNG Razz just give me a generalized map of major cities and towns Razz

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30 Re: Adonia Lights Registry on Wed Feb 15, 2012 9:51 pm

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I seriously thought that was Earth for a second. O_O

Amazing photoshopping man.

31 Re: Adonia Lights Registry on Thu Feb 16, 2012 2:12 pm

Razz Thanks Evillions

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32 Re: Adonia Lights Registry on Thu Feb 16, 2012 5:12 pm

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Same stats, different map:

33 Re: Adonia Lights Registry on Sat Feb 18, 2012 12:12 pm

stanislavsoltys

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Member (Malinova)
Member (Malinova)
USNW Username: StanislavSoltys
Nation: The Utrovan Empire
Population: check wiki
Map that has your cities in it: The ones with names are the larger ones, the dots are smaller cities.



Energy Usage: The ones named above have a rather large energy usage.
Density of your cities: The ones with names above have a rather large density.

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34 Re: Adonia Lights Registry on Tue Feb 21, 2012 7:42 pm

As I leave USNW, I now give Chip the power to edit the maps. However, if he does need help, I will still be able to help him out.

So keep sendin 'em!

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35 Re: Adonia Lights Registry on Mon Feb 27, 2012 8:06 pm

Working on something now, I will pass the information on once I know further details of my nation.

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36 Re: Adonia Lights Registry on Thu Mar 01, 2012 4:48 am

Try these on your map Carl.

Triton is a city of 6million and Aluumen is 3million. You can see the sizes of the dots vary, larger obviously larger cities and so on. There are smaller towns all along the coast and less as you get further north and the center near the boarders is mountainous region and has less visible light at night. Hope this helps.

http://img443.imageshack.us/img443/3867/koacities01.jpg

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37 Re: Adonia Lights Registry on Fri Mar 16, 2012 2:01 pm

Work has now been restarted on the Carl's map since Chip hasn't been able to report...

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38 Re: Adonia Lights Registry on Fri Mar 16, 2012 2:13 pm

*censored due to excessive yay*

Cheers! cheers

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39 Re: Adonia Lights Registry on Sat Apr 07, 2012 9:56 pm

bump and tackled

K50 and Archaean as well as Jack and Simarco, I need your maps Razz

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40 Re: Adonia Lights Registry on Tue Jun 12, 2012 1:36 pm

Bump!

For those in Western Althena I need your maps since I restarted the map again after the Simlympic Hiatus D:

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41 Re: Adonia Lights Registry on Tue Jun 12, 2012 1:40 pm

D: I would but I don't know if my new map of Nilia and Albian has been accepted D=

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42 Re: Adonia Lights Registry on Tue Jun 12, 2012 4:37 pm

stanislavsoltys

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Member (Malinova)
Member (Malinova)
Utrova is still the same. Razz

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43 Re: Adonia Lights Registry on Tue Jun 12, 2012 5:15 pm

Scotch Moen

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Member (Folland)
Member (Folland)


Follvirkeland has a high density population all along the coastline with some dense areas around the inland areas where cities are shown. Since Follvirkeland is a bit of a large country, there will be large swaths of undeveloped land. Also to note, the city Hinali is the largest city in the country.

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44 Re: Adonia Lights Registry on Tue Jun 19, 2012 1:21 pm

Trevy

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Member (New Terrance)
Member (New Terrance)
Carl, are you starting this up again??

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45 Re: Adonia Lights Registry on Tue Jun 19, 2012 4:26 pm

Yes I'm doing that everyday so it's not really restarted, it just take like 6 hours to create 1 section of it D:

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46 Re: Adonia Lights Registry on Tue Jun 19, 2012 6:00 pm

Trevy

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Member (New Terrance)
Member (New Terrance)
Well would you like my information? Blush I think this is awesome btw!

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47 Re: Adonia Lights Registry on Tue Jun 19, 2012 6:06 pm

Yes Razz

I just need a map of cities xD Razz

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48 Re: Adonia Lights Registry on Tue Jun 19, 2012 6:09 pm

Trevy

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Member (New Terrance)
Member (New Terrance)
10-4 Ill get it to you stat.

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49 Re: Adonia Lights Registry on Tue Jun 19, 2012 6:46 pm

Trevy

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Member (New Terrance)
Member (New Terrance)
USNW Username: Trevy
Nation: New Terrance
Population:21,682,100
Map that has your cities in it:
Here

Energy Usage: Very Developed
Density of your cities:
Major Metro Areas: Jordtown (1.5m) & Britopolis (7K) & Malzboro (1.5K) & Coast areas around there are the most populous. Carson City (1.2m) is in a desert area and therefor have no outer edges of civilization, its just there. The Rest : Rivertown (1m) • Shockhill (9K) • •Smithport (5.5K) • Scottsdale (4.3K) • Lexington (3.5K) • Fort Knox (2.7K). From Britopolis to Ashley (2.3K) on the coast is a good bit.

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50 Re: Adonia Lights Registry on Wed Jun 20, 2012 1:27 am

thanks, trevy Razz

I think I should move away from doing the Althenan Continent to that continent, because that place is small Razz

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