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Adonia Lights Registry

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1 Adonia Lights Registry on Sun Jan 22, 2012 2:34 pm


As you can see above, Chip's currently doing a huge project called the Adonia Lights. This map shows the total energy usage for each nation as well as the location your cities. Currently, Chip, the current designer of the project, has trouble making the map because he was unable to find some of the maps. So that's why this thread is created.

To Sign Up (REQUIRED; You can also do NPCs!):

Code:
[b]USNW Username[/b]:
[b]Nation[/b]:
[b]Population[/b]:
[b]Map that has your cities in it[/b]:
[b]Energy Usage[/b]:
[b]Density of your cities[/b]:



Last edited by 111222333444 on Tue Feb 28, 2012 1:09 pm; edited 2 times in total

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2 Re: Adonia Lights Registry on Sun Jan 22, 2012 3:02 pm

alerules22

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Member (Oxacmela & Balisca)
Member (Oxacmela & Balisca)
USNW Username: alerules22
Nation: Ruteria/Gamat
Population: 89,056,689 / 318,452
Map that has your cities in it: Ruteria you already know / http://www.majhost.com/gallery/alerules22/Gamat/raillinegamat.png
Energy Usage: Ruteria, you have the map... and Gamat well not much Razz
Density of your cities: Well Skype???

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3 Re: Adonia Lights Registry on Sun Jan 22, 2012 3:28 pm

That looks amazing - great idea, and good luck getting it completed. Can't wait to see the final product.

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4 Re: Adonia Lights Registry on Sun Jan 22, 2012 3:43 pm

Will

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Member (GSK)
Even though Calma hasn't been a member in a while, you got it right on Razz I like it.

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5 Re: Adonia Lights Registry on Sun Jan 22, 2012 6:16 pm

Qorten

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Member (Ami Confederation)
Good idea. What goes in energy usage? Example?

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6 Re: Adonia Lights Registry on Sun Jan 22, 2012 6:44 pm

Energy usage is like how much lights do your people use. The smaller the usage, the smaller the population or poorer you are.

An example would be like: My nation is a high density country and is highly developed. That would result to the inclusion of more lights Smile

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7 Re: Adonia Lights Registry on Sun Jan 22, 2012 8:21 pm

...this is just too epic, gonna jump on it while I can

USNW Username:Bigro (the magnificent)
Nation:Akemoor Anarchistic Republic
Population: 13 million or so
Map that has your cities in it: there ye be | this might be useful too
Energy Usage: Very high in select area's. These Select area's being Manangari, Angaraka and any coastal town south of Manangari...those are the richest area's (comparable wealth to say...the gold coast and Brisbane) apart from that very low to none as some towns don't even have electricity and if you don't live in a town? forget it.
Density of your cities: Darnelle: very sprawly. Managari: ridiculously dense for just under 2mil pop. Maj: tis quite dense for such a small city. Harmogryh: low density everywhere.

Everwhere else...is either one of the rich areas on the coast of Angaraka and thus well lit. Or it's a poor area and pitch black.

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8 Re: Adonia Lights Registry on Sun Jan 22, 2012 8:26 pm

very nicely done Carl!

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9 Re: Adonia Lights Registry on Sun Jan 22, 2012 8:42 pm

USNW Username: Androidboi
Nation: New Friscia
Population: 72,045,839
Map that has your cities in it: http://img254.imageshack.us/img254/9683/majorcities.png
Energy Usage: fairly high; highly industrialized. the farther north and east, the more sparse.
Density of your cities: red indicates major urban areas; yellow are minor. ~85% of the population live in these cities.



Last edited by androidboi on Wed Jan 25, 2012 4:32 am; edited 1 time in total

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10 Re: Adonia Lights Registry on Sun Jan 22, 2012 8:51 pm

Guest


Guest
USNW Username: Saathoff
Nation: Rheinland
Population: 19,494,924
Map that has your cities in it: http://www.majhost.com/gallery/saathoff/Rheinland/map_of_rheinland.png
Energy Usage: high; highly industrialized. All listed cities are major cities.
Density of your cities: Most of country lives in the major cities list. Bigger dot notes bigger cities.

11 Re: Adonia Lights Registry on Sun Jan 22, 2012 10:21 pm

Thanks guys, they will be put in consideration. Razz

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12 Re: Adonia Lights Registry on Sun Jan 22, 2012 10:52 pm

WTH ! I was really looking forward to you making it . Razz

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13 Re: Adonia Lights Registry on Mon Jan 23, 2012 6:36 am

I'll do Malo once David gets on. Wink

USNW Username: Daniel
Nation: Grand, Belluterra, and Malo
Population: approx. 5 million (excluding Malo)
Map that has your cities in it: Map of Grand Island (Grand and Belluterra)
Energy Usage: Fairly high along the East Coast from Seacliff to Marsburgh; Mousford, Rokea, & Darthel are very high; Pearl Island and West Coast cities from Nopau to Arktofen are medium; Great Western Palace, low (because most of the town is palace, with relatively little actual settlement otherwise)
Density of your cities: Mousford and Rokea, high-density; other East Coast cities, plus Great Western Palace, Rokea, and Laoshe, medium-density; Nopau, Darthel, Arktofen, and Pearl Island are low-density.

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14 Re: Adonia Lights Registry on Mon Jan 23, 2012 10:53 am

LOL @Matt, I wasn't even in Euphemia yet since it takes me 2 hours just to do one Country (It took me 8 hours to fill in 2 large countries (Asmiriva and Samastra) and 7 smaller countries (Gamat, Allaja and some the nations between asmiriva and Samastra, but I'm working my way west) Razz

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15 Re: Adonia Lights Registry on Mon Jan 23, 2012 7:48 pm

Qorten

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Member (Ami Confederation)
USNW Username: Qorten
Nation: Dantanaea
Population: 30.500.000
Map that has your cities in it:
Energy Usage: south and east: high, highly industrialised; everywhere else: medium energy usage
Density of your cities: in south and along the northeast coast: dense population, lots of smaller towns situated between the major ones that are on the map; north, northeast(inland) and southeast: dense population only around the cities indicated on the map, low density for the rest of these parts; yellow and grey areas on map are close to uninhabited, there should only be a few pixels of light there.

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16 Re: Adonia Lights Registry on Tue Jan 24, 2012 11:38 am

Bump

Attention Western Althena Countries (Posillipo, Rheinland, Malo, Insulo, Grand Aescil, Grand and Belluterra, Ordanus, Polandrian Imperium, Utrova and Utskrovia) and The Sukoyrian Federation!

The Adonia Lights will begin to bright up your land starting Friday, so sign up now before your nations will be lighted randomly!

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17 Re: Adonia Lights Registry on Tue Jan 24, 2012 12:26 pm

Guest


Guest
USNW Username:Simarco
Nation:San José's Federal Democratic Republic
Population:15.000.000
Map that has your cities in it:CLICK HERE FOR THE MAP
Energy Usage:On the coastline,where there's a lot of tourism(heavy);In the minor Island of Gizarra,a famous tourist location(Heavy) and in some industralized areas in the central part of San José island(in the city of Tolon): Red coloured parts in the map are the zones with an Heavy use of electricity.
Density of your cities:In the coastline there's an high density,in the center only in the zone of Tolon

USNW Username:Simarco
Nation:Socialist Federal Democratic Republic of Ustrakovia
Population:30.000.000
Map that has your cities in it:CLICK HERE FOR THE MAP(2)
Energy Usage:Heavy/Medium used in the major cities(see the map),so in the center.Heavy used in the zone sorrounding Sarmatas city. Less used in the other (rural) parts.
Density of your cities: High/medium density in the cities showed in the map. In the rest of Ustrakovia is medium/small.

18 Re: Adonia Lights Registry on Tue Jan 24, 2012 5:39 pm

Guest


Guest
USNW Username: Escilnavia
Nation: Loftindor
Population: mainland: 28 million
Map that has your cities in it:
http://img833.imageshack.us/img833/6813/194074156117183965.jpg
Energy Usage: concentrated in the south, a little less scarce in the north
Density of your cities:
High/ middle-high/ in cities listed, a lot of people particularly in the south

19 Re: Adonia Lights Registry on Wed Jan 25, 2012 11:53 pm

USNW Username: residentsim
Nation: Sukoyrian Federation
Population: 17.000.000
Map that has your cities in it:

Energy Usage: Small patches on south shore, somewhat dotted and spread out from the middle to the north.
Density of your cities: Dense at cities listed on map (in red text) low density covering north.

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20 Re: Adonia Lights Registry on Thu Jan 26, 2012 12:15 am

Guest


Guest

updated map for your carl!

21 Re: Adonia Lights Registry on Thu Jan 26, 2012 8:42 am

Okie-dokie-lokie... here be Malo and its dependency of Tarskya. Smile

USNW Username: Daniel
Nation: Malo
Population: approx. 11 million (this includes Tarskya)
Map that has your cities in it: [link]
Energy Usage: High for Apelkos, very high for Miranda, medium for Som Iesyel, medium-low along the coastline and the area north and east of Miranda, low along the highways between the three major cities, and practically nonexistent elsewhere; unless you count the oilfields, which are very low, and cover much of inland Malo (as well as a few offshore locations), but not the area near the border with Forgia, located south of Som Iesyel and east of Apelkos.
Density of your cities: High for Apelkos and Miranda, medium for Som Iesyel, low to nonexistent everywhere else

USNW Username: Daniel
Nation: Tarskya (dependency of Malo)
Population: 179,000
Map that has your cities in it: [link]
Energy Usage: High for Tarskya City, low along the coastline, nearly nonexistent elsewhere
Density of your cities: Medium for Tarskya City, very low to nonexistent elsewhere

Also, just as a reminder, I already signed Grand and Belluterra up Wink

Spoiler:
Daniel wrote:USNW Username: Daniel
Nation: Grand, Belluterra, and Malo
Population: approx. 5 million (excluding Malo)
Map that has your cities in it: Map of Grand Island (Grand and Belluterra)
Energy Usage: Fairly high along the East Coast from Seacliff to Marsburgh; Mousford, Rokea, & Darthel are very high; Pearl Island and West Coast cities from Nopau to Arktofen are medium; Great Western Palace, low (because most of the town is palace, with relatively little actual settlement otherwise)
Density of your cities: Mousford and Rokea, high-density; other East Coast cities, plus Great Western Palace, Rokea, and Laoshe, medium-density; Nopau, Darthel, Arktofen, and Pearl Island are low-density.

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22 Re: Adonia Lights Registry on Thu Jan 26, 2012 9:42 am

Guest


Guest
Yeah, can't wait for the finished Adonia Lights map!

23 Re: Adonia Lights Registry on Thu Jan 26, 2012 11:00 am

LOL Thanks

@Nate: hahaha "your Carl" Razz
@Daniel - Where in that circle is Taryska (sic) City?

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24 Re: Adonia Lights Registry on Thu Jan 26, 2012 12:23 pm

Tarskya City is at the northenmost tip of the peninsula Wink

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25 Re: Adonia Lights Registry on Mon Feb 13, 2012 7:34 pm

Well, After I finished the Malonese Countries, I'll be working on one of the most lighted portions of Adonia, Western Althena. So turn on your lights and show how bright your nations are! Razz

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